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| [[File:Screenshot 008.png|700px]]<br> | | [[File:Screenshot 008.png|700px]]<br> |
| After that object ready to work<br> | | After that object ready to work<br> |
− | Now we can add physical devices to virtual object and control them by the new object<br>
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− | For example, you want to create Blinds with Shades and Vanes together<br>
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− | For that, you need to create two physical devices on your module, via Upgrade HW. And connect them to the virtual object<br>
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− | Open the XML logic, find your virtual widget and add the full address of the physical device, like in the screenshot below and Save settings<br>
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− | [[File:Screenshot 009.png|800px]]<br>
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− | * addr="292:239" - address of the virtual button<br>
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− | * virtual="yes" - ready to use<br>
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− | * shade="317:1" - physical address of the device to control the shades<br>
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− | * vanes="317:3" - physical address of the device to control the vanes<br>
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− | The widget will be viewed like this, and by double-tapping on it, you can open/close shades and vanes at once<br>
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− | [[File:Screenshot 010.png|200px]]
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− | [[File:Screenshot 011.png|400px]]<br>
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| You can create any virtual objects and add physical devices<br> | | You can create any virtual objects and add physical devices<br> |
| '''But, most of the devices have their own buttons (addons or special scripts for different tasks), and don`t need to overuse with this!!!'''<br> | | '''But, most of the devices have their own buttons (addons or special scripts for different tasks), and don`t need to overuse with this!!!'''<br> |